Episode 12

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Published on:

25th Oct 2023

Episode 12 - Chris Bolte

About this Episode

I'm excited to introduce you to Christopher Bolte, a talented sound designer, mixing & mastering engineer and field recordist. Hailing from Germany and now based in Boston, he's shaping music, creating innovative tools and crafting captivating soundscapes for games and film. To add to the excitement, he's just returned from an exhilarating field recording expedition in Zimbabwe!

Things we talked about on this Episode

About Field & Foley

Welcome to Field & Foley, the podcast that explores the world of field recording and foley art. I am your host, Ben Reichstein, and every two weeks I'm joined by a new guest from the wonderful world of sound. Whether you're a beginner or a seasoned professional, we'll answer your questions, share tips and tricks and tell stories about the people behind the sound.

But our show isn't just for sound designers – it's for anyone who loves to get a direct insight into the craft of audio recording! Together, we'll discuss the joy of going out into nature or staying in your studio and capturing your own material. Join us for lively conversation, insights, and inspiration in every episode of Field & Foley.

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If you've enjoyed this episode please consider supporting on Patreon or Ko-fi where you gain early access to episodes in lossless format and can submit questions for guests:

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Thank you for listening!

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About the Podcast

Field & Foley
Welcome to Field & Foley! From capturing nature's sounds to studio tinkering, we share stories from professional sound designers, field recordists, and foley artists from all walks of the arts. Together, we'll be answering your questions and giving tips to help beginners get started.
Support This Show

About your host

Profile picture for Ben Reichstein

Ben Reichstein

Ben Reichstein is a skilled and dedicated sound designer for video games, specializing in the captivating realms of field recording and foley work. With a profound passion for capturing authentic sounds from the world around us, Ben has spent over 5 years perfecting his craft in the game audio industry. Notably, he has assumed the role of SFX Team Lead for the ambitious modding project TESR:Skywind, showcasing his expertise in creating immersive soundscapes. Currently, Ben is actively contributing his talents to the indie video game Call of Saregnar and working as a sound designer and implementer with 3D Realms on the exciting project Combustion.