Episode 30

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Published on:

3rd Jul 2024

Episode 30 - Pauli Ondruska & Henry Scott

About this Episode

Today, I'm thrilled to have Pauli Ondruska and Henry Scott from Remedy Entertainment joining us. With their extensive expertise in game audio, they've played pivotal roles in crafting the intense soundscape of Alan Wake 2.

In this episode, we'll delve into their unique experiences working on such an esteemed franchise, exploring everything from the meticulous recording of foley to the techniques used to bring the game world to life through sound.

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About the Podcast

Field & Foley
Welcome to Field & Foley! From capturing nature's sounds to studio tinkering, we share stories from professional sound designers, field recordists, and foley artists from all walks of the arts. Together, we'll be answering your questions and giving tips to help beginners get started.
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About your host

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Ben Reichstein

Ben Reichstein is a skilled and dedicated sound designer for video games, specializing in the captivating realms of field recording and foley work. With a profound passion for capturing authentic sounds from the world around us, Ben has spent over 5 years perfecting his craft in the game audio industry. Notably, he has assumed the role of SFX Team Lead for the ambitious modding project TESR:Skywind, showcasing his expertise in creating immersive soundscapes. Currently, Ben is actively contributing his talents to the indie video game Call of Saregnar and working as a sound designer and implementer with 3D Realms on the exciting project Combustion.